That wasn’t that big a deal, barring the fact that I had forgotten to save for a while. OF COURSE I went into it and, yes, I died. One thing that I feel really made this game stand out is that there’s no way to die… barring one thing! There’s a drain with plenty of warning signs around it saying not to go there because you’ll die. The game is full of moments that make you laugh and that’s infinitely memorable. To this day my sister and I reminisce about that 3rd fruit and the reaction Klaymen has to it. So, yes, you guessed it, we had to try for a 3rd time. This caused us to giggle like the youths we were and so the natural thing to do was eat another. My sister and I were playing it together at this point and when he ate the fruit, he let out a hearty burp. That’s not to say he’s silent there’s a moment where he encounters a tree with some fruit in it. The character never speaks but still manages to convey a lot of feeling. Klaymen himself was a really cool character, somehow both adorable as he flopped his big feet along from place to place and cool as a lone adventurer making friends along the way. According to the book that comes with the game (yes, I still have it) the game had taken a 7 year arc which was eventually proposed to Stephen Spielberg, who loved the idea of it, claymation and all. Yes, I mean, this wasn’t a computer animated game but all the sets were fully made of clay. The artworks is particularly nice in that it’s all made from clay. The game is 2D, in that it just moves in two dimensions Klaymen goes from left to right and the boards change as he walks. The story of The Neverhood focuses on Klaymen, a clay character that you help through the world using simple point-and-click mechanics to solve puzzles. In 1996, I picked up a game that caught my eye due to the colorful, lighthearted cover image: The Neverhood. But then, as I was feeding my cat, I realized the song that was playing in my head held the key to a classic I’ve grossly neglected. When I awoke one recent morning, I began debating what should I do this week’s game post: pull something from the modern Steam library or aim for an old classic? Roger seems to like the older games but I’m not sold on that option as I think so many games have passed beyond the veil, into that forgotten realm, that land of the lost video games.
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